this tut also helps me a lot about vehicles :
actually the whole site is a golden mine.
Post by Pierrick KochHave a look at bge.constraints.getVehicleConstraint
and bge.types.KX_VehicleWrapper
http://www.blender.org/documentation/blender_python_api_2_63_release/bge.constraints.html#bge.constraints.getVehicleConstraint
http://www.blender.org/documentation/blender_python_api_2_63_release/bge.types.html#bge.types.KX_VehicleWrapper
http://blenderartists.org/forum/showthread.php?229889-Vehicle-Wrapper-in-Blender-2.5&p=1939183&viewfull=1#post1939183
On Sat, Jun 23, 2012 at 4:50 AM, Kesten Broughton
<solarmobiletrailers at gmail.com <mailto:solarmobiletrailers at gmail.com>>
The bullet vehicle wrapper probably isn't exposed in blender yet.
I would be interested in exposing it, if you don't find anyone
more experienced with it. I am familiar with bullet and will have
a look over the weekend at what would be required, but it may take
a week or two.
kesten
On Thu, Jun 21, 2012 at 11:25 AM, Eduardo Scarello
<eduardo.scarello at gmail.com <mailto:eduardo.scarello at gmail.com>>
Hello i'm from Argentina and i have to do for my group
research a simulator car. I looked the bullet engine, and this
provide Vehicle_Wrapper class, but i can't make this to work
in blender 2.6.You have a tutorial or simple example for
starts. Ok thanks for your help, sorry for my bad english
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