Discussion:
[Bf-python] Rendering bgl
Ryan Southall
2015-05-15 13:29:22 UTC
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Hi.
I am using the bgl to write some data into the viewport. Is there any way
that I can render out this data to an image so that I can overlay the data
onto a rendered animation, or, even better, render this data out directly
with the animation?
Thanks
Ryan
--
Dr Ryan Southall
Senior Lecturer
School of Art, Design & Media
University of Brighton

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Jonathan Giroux
2015-05-15 21:50:39 UTC
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Hi Ryan,

I never used bgl. As I understand the docs it's a wrapper on top of opengl
2, so you should find similar codes if you search for "opengl 2 render to
texture" and not specifically for Blender. In particular I saw that the
function glCopyTexImage2D is available, which is a good starting point.

Good luck,
Jo
Post by Ryan Southall
Hi.
I am using the bgl to write some data into the viewport. Is there any way
that I can render out this data to an image so that I can overlay the data
onto a rendered animation, or, even better, render this data out directly
with the animation?
Thanks
Ryan
--
Dr Ryan Southall
Senior Lecturer
School of Art, Design & Media
University of Brighton
___________________________________________________________
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System on behalf of the University of Brighton.
For more information see http://www.brighton.ac.uk/is/spam/
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