Bastien Montagne
2013-02-17 17:24:08 UTC
Hi devs,
My problem is rather simple: I want to use enchant module from within
Blender! :)
Now, currently we only copy "core" modules into blender's own python. We
only have one exception for numpy, with a whole set of custom install
directives for that.
I wonder whether it would be possible to add system's python path to
Blender's one (as e.g. a build option)? Or add enchant into copied
modules (I guess we do not want that :p )? Or should I just rely on a
ugly hack, like adding another setting to my code, containing the path
to my /usr/lib/python3/dist-package dir?
With kind regards,
Bastien
My problem is rather simple: I want to use enchant module from within
Blender! :)
Now, currently we only copy "core" modules into blender's own python. We
only have one exception for numpy, with a whole set of custom install
directives for that.
I wonder whether it would be possible to add system's python path to
Blender's one (as e.g. a build option)? Or add enchant into copied
modules (I guess we do not want that :p )? Or should I just rely on a
ugly hack, like adding another setting to my code, containing the path
to my /usr/lib/python3/dist-package dir?
With kind regards,
Bastien